- Monster lengths. Unlike newer games it only contains max lengths.
- New skill system that is operated by numbers rather than armor set.
- Hire Felyne chefs to cook stat-changing meals.
- Kokoto Farm.
- Training School.
- New sharpness levels, Blue and White.
- The Subspecies of monsters act differently than their normal counterparts. Most move faster when in rage or have changed the attack patterns (like using more of the attack that the normal one use the least.) Kokoto village has changed a little due to the addition to the farm and the cherry blossoms.